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How To Kill A Thunderjaw

How to Defeat a Thunderjaw in Horizon Forbidden West

Paradigm credit: Guerrilla Games

Thunderjaws are enormous creatures that used to bring fear to players of Horizon Nada Dawn. Since they are pretty much the franchise'southward mascots, they returned in Horizon Forbidden Westward.

Menacing every bit ever, these machines will destroy anything in their path one time provoked. It doesn't take more than showing upwards to make them aggressive, and they might exist most as hard to defeat as it is to beat a Slaughterspine.

Although Thunderjaws are tough, scary, and challenging machines, they are not impossible to defeat. It can certainly be washed with the proper preparations.

In this guide, nosotros are going to teach you everything you need to know about how to defeat a Thunderjaw in Horizon Forbidden West using Aloy'due south weapons and skills.

Where to Find Thunderjaws

At that place are a few different spots where you lot volition find a Thunderjaw in Horizon Forbidden W. Some of them might be alone, while others might be accompanied by bottom machines.

Marked sites are pretty piece of cake to find since you lot tin can use the map to locate the areas where the Thunderjaws are. On the other hand, unmarked sites can either surprise players or cause them not ever detect the machines they are looking for.

The Thunderjaws that are non lone volition be extremely more complicated to deal with. These major machines are already powerful plenty to cause trouble on their own, so brand sure to carefully choose where you lot intend to engage with them.

Marked Sites

South to Stone's Echo settlement is where you lot volition probably find the first Thunderjaw auto. It is not accompanied by lesser machines too a survey drone.

There is a Thunderjaw on the hills in the Scalding Spear area, which is located in a Tenakth settlement at the southern edge of the tribe'due south territory. There are quite a few machines in this area. There is a Tallneck nearby and a few Grazing Fanghorns.

Between Table salt Bite and The Memorial Grove, you will find some other marked site with a Thunderjaw that wanders nearby wind turbines.

To the Due north of Scalding Spear, in that location is another marked site with a Thunderjaw. This is besides an area with a lone Thunderjaw, but sometimes you might find it being looted by a group of rebels.

Finally, there is another Thunderjaw to the south of Cliffwatch. It volition be roaming solitary between the snow-covered mountains.

Unmarked Sites

Near the Zenith base, below the downed Horus, you will discover a Thunderjaw that is part of the quest chosen The Valley of the Fallen. Delight, keep in mind that the machines encountered due to this quest will not respawn.

When traveling past foot or grounded mount virtually the campfire to the north of Mono Lake, yous will exist ambushed by a Thunderjaw.

Strengths, Weaknesses, and Loot

Thunderjaws are hulking, heavily armed, and armored combat machines. They movement and strike with speed and ferocity while relentlessly deploying their assortment of powerful weapons.

These heavy machines have a hard outer casing to protect synthetic muscle and operational systems. They are strong versus frost and shock harm, but they are weak to purgewater and acrid damage.

Here are all the Thunderjaw's parts and why they affair:

  • Ammo Drum: this detachable part contains valuable resource. It is destroyed when the Thunderjaw is defeated, so you lot must detach it to collect its content.
  • Antenna: This detachable part is used to phone call reinforcements. Attack it to make sure you won't have to deal with other machines while fighting a Thunderjaw.
  • Chillwater Canister: This is a detachable part that contains valuable resources. It is destroyed when the Thunderjaw is defeated, but it tin besides cause a chain reaction if hitting with frost impairment.
  • Information Nexus: This is an indestructible weak spot, merely y'all deal massive impairment when you hit it.
  • Disc Launcher: This piece allows the Thunderjaw to launch several explosive discs. It is too a detachable office that contains valuable resources. However, it is non destroyed when the Thunderjaw is defeated. One time discrete, the Disc Launchers tin be used as a weapon.
  • Glowblast Canister: This is a detachable office that contains valuable resources. It is destroyed when the Thunderjaw is defeated. Withal, it tin as well be detonated with plasma damage to cause massive damage to the automobile.
  • Heart: This is an indestructible weak spot, just yous bargain massive damage when yous striking information technology.
  • Radar: This piece allows the Thunderjaw to find enemies, even stealthy ones. It is also a detachable role that contains valuable resources. It is destroyed when the Thunderjaw is defeated.
  • Rapidfire Cannon: These pieces on the Thunderjaw'south head fire free energy projectiles. Rapidfirecannons are detachable parts that comprise valuable resources. They are destroyed when the Thunderjaw is defeated, and so you must disassemble them to collect their content and prevent the Thunderjaw from using energy blasts.
  • Sparker: This is also a detachable part that carries valuable resources. It is destroyed when the Thunderjaw is defeated, only it tin can also cause a concatenation reaction if hit with shock damage.
  • Tail: This Key Upgrade Resource is destroyed when the beast is defeated. Detaching information technology prevents the Thunderjaw from using its tail attacks.

With all that in mind, y'all will be able to come up up with a good plan to fight Thunderjaws in Horizon Zero Dawn. Honestly, it'south not that complicated once you lot get the hang of it.

I generally start detaching the Antenna, and so I won't worry about whatever fill-in. Afterward that, I go for the parts that have the attacks that I dislike dealing with.

These are the items that Thunderjaws drop:

  • Glowblast: This is an uncommon resource that is used for crafting ammunition that deals plasma damage to prime enemies for a plasma blast.
  • Metal Shards: Used for crafting ammunition and purchasing items from merchants.
  • Crystal Braiding: This ammunition resources is normally obtained from machines with Stealth Generators, Strength Leaders, Gravity Generators, light amplification by stimulated emission of radiation weapons, or shields. Information technology is used for crafting Berserk Hunter Arrows, Targeting Hunter Arrows, Staggerbeams, and Shieldwires.
  • Braided Wire: Used for upgrading weapons at the Workbench.
  • Large Machine Core: This rare resource is used for upgrading the most powerful weapons and outfits at the Workbench. Information technology is ane of the main reasons players want to hunt Thunderjaws.
  • Sturdy Hardplate: Used for upgrading outfits at the Workbench.
  • Thunderjaw Circulator: This item, which is unique to Thunderjaws, is used for purchasing and upgrading weapons and outfits, or selling for Metallic Shards.
  • Thunderjaw Principal Nerve: This rare resources, which is too unique to Thunderjaws, is used for upgrading weapons and outfits, or selling for Metal Shards.
  • Volatile Sludge: This rare ammunition resource is obtained from the nearly powerful and unsafe machines, such every bit the Thunderjaw. It can too occasionally exist obtained from whatever Noon variant machine. It is used for crafting advanced and elite ammunition and traps.
  • Automobile Muscle: Used for crafting armament for Sharpshot Bows, Blastslings, Ropecasters, and Shredder Gauntlets.
  • Luminous Brainstem: This is a very rare gear upgrade resources. Information technology is rarely obtained from the about powerful and advanced machines. This particular tin can be used for upgrading the most powerful weapons and outfits at the Workbench.
  • Metal Bone: This is a rare Ammunition Resources that is used for crafting ammunition for Tripcasters, Spike Throwers, and Boltblasters.

Detachable Weapons

The just weapon y'all can utilize once detached from a Thunderjaw is the Disc Launcher.

This is a heavy weapon that works pretty much like a rocket launcher. It shoots an explosive disc in a straight line and has only 4 charges.

It is a great fashion to deal massive harm to the Thunderjaw, especially if you lot have exposed its Center or Data Nexus. It's also an piece of cake way to inflict a lot of damage.

It is also very useful to harm armor since it has the potential to expose vulnerable parts of any machine with a well-placed shot. Sometimes, a not well-placed shot might practise the job just fine due to the big explosion that each disc causes.

I personally like using this weapon every time I accept the take a chance. It'southward effective, it's there, and it doesn't deplete my ain resources.

Thunderjaw's Attacks

  • Seize with teeth: Information technology opens its jaws and launches its head towards you lot. Yous can merely dodge to the side to avoid this attack. Yous can tell that this attack is coming because the Thunderjaw will look down before doing information technology. Sometimes it will curve its cervix to the side and step forward before performing this set on. Make sure you can recognize this variation as well.
  • Charge Attack: The Thunderjaw will run towards you lot in a direct line. This attack can be devastating if you get hit. Fortunately, if you are non too close to it, this will be pretty like shooting fish in a barrel to avoid by dodging to the side.
  • Disc Launchers: The Thunderjaw will shoot discs in the air that will utilise a laser-based guiding system before exploding. Just pay attending to the lasers, and you lot will know when it is the correct time to dodge and where not to go.
  • Energy Shots: This is an attack that the Thunderjaw uses after y'all have removed some of its weapons. Information technology will fire laser-like beams that volition travel in a straight line most of the fourth dimension.
  • Rapid Fire Cannons: It looks a lot similar medium-range car guns on the side of the machine's caput. This is another attack that you tin just contrivance out of the style.
  • Stomp: When yous are as well close to the Thunderjaw, it will heavily stomp the footing. This assault causes impairment in an area of effect, and so keep that in mind when Aloy is shut to the machine.
  • Tail Assault: The Thunderjaw volition slam its tail confronting the ground if you lot are close to it merely attacking from behind. Information technology tin as well use its tail to sweep you lot abroad when you lot're nigh its caput. Don't push your luck when you are shut to this auto.

The Apex Thunderjaw

The Noon Thunderjaw is a hunter-killer variant, recognizable by blackness and gold armor plates and purple muscles. It has been modified to be significantly more than resilient and deadly.

This machine cannot be overridden and provides significantly better chances of dropping good loot once defeated. For that reason, it is the recommended become-to variant when your objective is to farm items.

This Noon variant machine has 100% drop rates for Crystal Braidings, Metal Shards, Glowblasts, Luminous Brainstems, and Noon Thunderjaw Eye.

The latter is a Gear Upgrade Resource that is exclusively obtained from Apex Thunderjaws. It is used for upgrading weapons and outfits, or selling for Metal Shards.

Unlike the standard version, the Noon Thunderjaw is weak versus acrid damage. Yet, information technology is stiff versus all other types of damage in the game.

Also, there isn't a Thunderjaw Heart drop from the normal variant of this machine, and so defeating the Noon version is the only fashion you will come up across this item.

At that place are other differences too that are important to exist aware of. For instance, the Apex version has Blaze Canisters instead of Chillwater Canisters. Also, it has Purgewater Canisters instead of Shock Canisters.

Source: https://diamondlobby.com/horizon-forbidden-west/how-to-beat-thunderjaws/

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